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Knights in AR: Secure with swords and shocking batons #303

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About The Pull Request

Replaces the standard security belt in most spawns with a large metal box, what could it contain?

image

A giant sword is what.

Much like how a witcher has a sword for monsters and a sword for humans, security now has a sword for evil things and a baton for less evil things.
The sword kills things, and has a 1% block chance because I thought it'd be really funny.
The baton works very similarly to the old baton, with the exception of visually electrocuting anyone you hit with it. (This means no instant electrical stuns or even more jittering, don't worry)

These two come in a fancy belt sheath, which lets you draw the sword with mouse one and the baton with mouse two, otherwise working like and storing the same things as the normal security belt with alt click.

Why It's Good For The Game

Juni thought it would be cool that's all the justification I need

Changelog

🆑
add: gives security big swords and evil batons
/:cl:

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